5 Gaming Books You Should Read
Posted in Editorial, Featured // No CommentsDo you love gaming, perhaps so much that you have a hard time finding the time to read more? Try combining the two! Here are 5 very different books, all about video games in one way or another.
This Gaming Life
by Jim Rossignol

An uplifting true story about one man’s bold decision to go learn about the games that he loves, in the countries where they are most popular, after being fired from his job as a finance reporter for his obsession with a game. That fateful day of his firing was, to him, “… the best thing that ever happened to me.” A delightful, short read that teaches one how a passionate hobby can change life for the better.
Game Boys
by Michael Kane

Michael Kane followed two of the top US Counter-Strike teams in their quest to win the Cyberathlete Professional League, a now defunct professional video game circuit. It’s an insightful sports biography and definitely a worthwhile read, especially for anyone who wants to know more about the often-misunderstood world of professional video gaming.
Replay: The History of Video Games
by Tristan Donovan

The most comprehensive history of video games out there right now. It starts at the beginning and ends in 2010. There aren’t many authoritative histories of our beloved medium available yet, and authors like Donovan add legitimacy and legacy to the paradigm. Anyone who has played games will find something to enjoy in this book. If history is your thing, also check out Steven Kent’s The Ultimate History of Video Games. For a comprehensive look in to the personalities behind the games, check out Harold Goldberg’s All Your Place Are Belong to Us.
Ready Player One
by Ernest Cline

This recently released sci-fi novel mixes gamer-friendly pop culture references with a compelling story juxtaposing protagonist Wade Watts’ bleak everyday existence with his quest to unlock the fortune of the inventor of Oasis, a vast virtual world where earthlings pass most of their time. Think of it as a cross between Willy Wonka, The Matrix, and World of Warcraft. It’s a classic sci-fi romp that received praise from many reputable outlets. If you’re a fan of this genre, also check out Neuromancer, Snowcrash and Number9Dream.
Reality is Broken
by Jane McGonigal

Reality is Broken is a thoroughly researched piece of non-fiction that argues why games are healthy and good for us. She gives you many “rules to live by,” practical maxims for maintaining a healthy relationship with video games. A great book to video game wary parents.
Video game literature grows by the day. If you love to play games, reading about them is a great way to gain a new perspective on the activity.




